A Game of life
A new work by Dev Blair presented by Boston University STAMP. This play explores the marriage of video games and live roleplaying with live theatre, demanding the audience to directly interact with the show to progress the story. The outcome of the show is directly in the hands of the audience who can determine their own fates, good or bad. This of course means that there are many places in the show where the story can diverge, inspiring a nonlinear cueing system designed by myself originally for GrandMA2 and adapted to Eos for this production.
Venue: Studio 352
Director: Taire Mccobb
Scenic Design: Steven Doucette and Danielle Ibrahim
Costume Design: Sophia Baramidze
Sound Design: Kirk Ruby
All photos courtesy of Taire Mccobb